Name: X4: Foundations
Year of release: November 30, 2018
Genre: Action, Simulator (Space), Strategy
Developer: Egosoft
Publisher: Egosoft
Platform: PC
Type of publication: License
Version: 7.50
Interface language: Russian, English, molyi12
Voice acting language: Russian, English, milyi4
Tablet: Not required (DRM-Free from GOG)
Description: X4: Foundations is a space simulator in which you can develop your own empire, trade and explore space. You can play various roles. Compared to previous parts, the dynamism of the universe increased. You can fly on any ship. It is possible to build space stations from modules for various purposes (residential compartments, production, docks).
In X4: Foundations, developers first allowed the in -game fractions to freely develop their own empires. Your actions will affect this process. In X4: Foundations implemented a realistic economy. All objects consumed are made from resources. After appropriate research, you can access teleportation technology.
System requirements:
Operating system: Windows 7, Windows 8.1, Windows 10 (64-bit)
Processor: Intel i5-4590 3.3ghz or AMD Equivalent
RAM: 8 Gb
Video card: NVIDIA GTX 780/970 or AMD Equivalent (Vulkan Support Required)
Free space on hard drive: 20 GB
Features of the game:
The ability to control any ship: X4 will allow you to sit for the helm of any ship. From the smallest scouts, various ships of the middle class to huge aircraft carriers, you can pilot yourself because of the helm in the cockpit, as well as from a third party. The main focus in the work on the X4 was a quick and light movement between your ships. You can leave the ship, go down the ladder, go along the document to a huge station to another ship parked there and replace the pilot, ordering you to give you the control chair.
Modular stations and improvements to ships: the basis of the Games of the Universe X has always been the construction of space stations. After receiving sufficient amounts of money in trade or battles, many players want to begin to influence the economy of the game, as well as its universe on a more significant scale. In X4, this is possible in a free and creative style. Stations can be created from a variety of modules, be it production modules, residential complexes, docks or any other types of buildings. The new card management system will help you easily build and connect various modules, creating your unique stations. Also, a large number of ships are available. All engines, tools and much other equipment can be added in the graphic editor, and you will instantly see the update on your ship.
The most dynamic universe X: X4 is the first game of the X series, which allows any game races and fractions to build and develop their empires without restrictions; They have access to the same freedom in the construction of modular stations as the player. Races expand their empires based on demand and proposal, which leads to a very dynamic development of the universe, when any action of the player can lead to a global change in the general world.
The leadership of your empire with the help of an advanced map: when you have enough ships and NPCS, which will work for you as pilots, crew or managing station, the card will be your main assistant in their management. Ships can be given an order by only one pressing of the mouse, and with the help of Drag-And-Drop operations, you can pave their future course. Plan your trade routes clearly, coordinate attacks with the entire fleet, set the hierarchy between ships or send them to study long -range space.
The most detailed elaboration of the economy in the X series: one of the main attractive features of the X series has always been a detailed elaborate economy. Products are produced at hundreds of stations and transported by thousands of ships, which are real NPCs. With their trade, they create the working economy of the game. This is the basis of our living and breathing universe. But now, in X4, we have advanced even further. For the first time, in the X series, all the goods that participate in the NPC economy are produced from resources, ships, guns, ammunition and even stations – absolutely everything leaves the working model of economy simulation.
Research and teleportation: instant and inconspicuous movement between ships and NPC, which take control of your empire on themselves, will continue at an even higher level. As soon as you have a fleet, you can explore the new technology at your headquarters – teleportation. As soon as you unlock teleportation, you can move from the ship to the ship much faster and you yourself will experience all the critical situations that happen with your NPC pilots. Any order that you gave the ship before that will turn into a mission. But as soon as you leave the ship, the NPC – the pilot will take control for you and continue the mission.
Pour into the game: in X4 you can start playing using several game scenarios and different characters, each with its own role, a set of established relations, as well as ship and technologies. It doesn’t matter what you choose, you will always develop free as you want. Focus on the study of space, making money on illegal trade or even theft, commanding huge fleets or becoming the greatest entrepreneur. Only you decide.
Additions:
Artbook
Wallpaper
Soundtrack (FLAC)
Soundtrack (mp3)
Soundtrack Split Vendetta (FLAC)
Soundtrack Split Vendetta (MP3)
Soundtrack Cradle of Humanity (FLAC)
Soundtrack Cradle of Humanity (MP3)
Soundtrack Tides of Avarice (FLAC)
Soundtrack Tides of Avarice (MP3)
Soundtrack Kingdom End (FLAC)
Soundtrack Kingdom End (MP3)
Encyclopedia X
X Novel: Nopileos (Eng/Ger)
DLC: Split Vendetta
DLC: Cradle of Humanity
DLC: Tides of Avarice
DLC: Kingdom end